p5.tree.js

p5.tree is a “3D workbench” for p5.js v2: shader development, camera keyframe interpolation, space transformations, and uniform UI controls—targeting WEBGL / WEBGL2 / WebGPU. This entry revolves around a single sketch that concentrates the day-to-day workflow: render into a p5.Framebuffer, apply a multi-pass post-processing rendering chain, interact with HUD controls, and animate the camera by recording and playing keyframes. What the sketch is demonstrating Four ideas structure the sketch: ...

February 17, 2026 · 6 min · Theme PaperMod